Reproducing a particular type of material or lighting setup is often time-consuming. Materials and lighting are not always physically accurate. A consequence of this, however, is that, there are more opportunities for errors and users are often overwhelmed by the amount of settings and controls. The settings are broken down and laid out separately, allowing you to control everything from the number of lights and shadows per scene to the look of a material. They are more flexible in terms of controlling the look of each individual feature of your project. The user interfaces are cluttered with options and preferences and can be intimidating for first-time users. They require some experience in rendering techniques, and they often have a steep learning curve. The following are a few basic points related to traditional rendering tools: It offers basic animation tools that allow you to set up professional presentations. This allows you to save time fine-tuning your materials for that specific look. Each material found in KeyShot's library has been set up to produce a specific type of look when applied. It provides physically accurate materials based on real-world properties. It uses the high dynamic range imaging ( HDRI) method to produce realistic lighting conditions. It offers different arrays of mapping options, such as cylindrical, box shaped, spherical, or using UV coordinates, depending on your preference. You will find that most menu tabs and preferences are intuitive and easy to understand. KeyShot is fully integrated, just like any other rendering application, but it's been designed to be user friendly. Workflow-import your 3D data, apply and fine-tune your textures and materials, set up your lighting, find your preferred camera view, and then render. KeyShot utilizes all the cores and threads in your processor, and because it was built on 64-bit architecture, it also gives us more room to increase performance. All the rendering calculations are 100 percent CPU-based, which means we don't need a high-performance graphics card to get the job done. Unlike other rendering packages on the market, KeyShot is a processor-based rendering program. KeyShot has been designed with simplicity in mind, allowing the user to create high-quality images while putting aside the technical details. On some occasions, the quality of our work is compromised as we need to spend time learning complex new software. Whether we are engineers, artists, or designers, time is a precious element that we are always racing against, and this is particularly true when it comes to rendering 3D data. KeyShot delivers physically accurate lighting and a library of materials that allow us to experiment and make changes all through our viewport in real time. You will learn how to adjust overall properties accordingly to maximize rendering output.įormerly known as HyperShot, KeyShot is an application developed by the company Luxion, that is run today by professionals in various disciplines to deliver images with hyperrealistic quality. Lastly this book covers camera functions, real-time settings to improve the workflow of your assignments, and also rendering properties.The exercises in the book will provide you with all the tools necessary to bring your models to life and set up your own environment. You will learn how to create your own materials, textures, and labels. Also there will be an explanation of all the terms and parameters used in the exercises.You will learn how to use HDRIs (High Dynamic Range Images) as the primary source for lighting and also how to incorporate backplate images into a scene. Throughout the book, there will be exercises that will guide and help you to complete the chapter's assignment. In addition, the book covers in detail how to use all the necessary parameters inside KeyShot and also explains alternative methods to showcase your work."KeyShot 3D Rendering" starts with covering all the basic principles and fundamentals of how to work and navigate in KeyShot. KeyShot has simplified this process by allowing us to have a greater amount of control and flexibility in all aspects of the rendering procedure."KeyShot 3D Rendering" provides a series of exercises with a detailed explanation of each part of the pipeline, from importing our model, to texturing, lighting, and rendering. Creating realistic images has been always a meticulous process where setting up the stage is a long and complicated task.
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